The name Mäpt Lo-zew is derived from the Gnollish language, as Mäpt Lo-zew was founded by Nendes vyim Tæ̝Lgraɑgki, who was culturaly Gnollish.
Climate
Mäpt Lo-zew has a yearly average temperature of -2°C (29°F), with its average temperature during the summer being an icy 25°C (77°F) and its average temperature during the winter being a cool -29°C (-20°F). Mäpt Lo-zew receives an average of 202 cm/y (79 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Mäpt Lo-zew covers an area of nearly 4 km2 (1 mi2), and an average elevation of 6072 m (19921 ft) above sea level.
Overview
Mäpt Lo-zew was founded durring the early 14th century in summer of the year 1342, by Nendes vyim Tæ̝Lgraɑgki. The establishment of Mäpt Lo-zew suffered from many setbacks, delays, and obsticles, most notably a group of Mäpt Lo-zew which required millitary assistance exterminate before the community could finish being built.
Mäpt Lo-zew was built using the conventions of Gnollish durring the early 14th century. Naturaly, all settlmentss have their own look to them, and Mäpt Lo-zew is no diffrent. The town's buildings feature masoned stone construction which prominantly features pointed arches, pointed ribbed vault cielings, flying buttress', and window tracery all of which share a simmilar gemoetetic patern halfway between organic and inorganic in design formaing a very distinct aesthetically integrated style. BUildings tend to reach for the havens, and more expencive homes are easily identified by their floor count as well as the addition of decorative features intigrated into the building's design such as statues, gargoyals, and embelished joinery.
Mäpt Lo-zew is buildings are grouped arround an odd layout of premissive paverstone streets, which seems to be based on an overlapping squair patern such that there are small squares at the cornor of every bigger square. Sometimes buildings exist in the smaller squaires, other times they are open spaces, or occupied by temporary structures. The town posesses a fortified albit thin wall of querried stone. This wall posesses most of the features of a castle wall, though it is constructed from cheeper inferior stone. It would pose a minor chalange for an attacking army, though it's clear the wall's true purpose is to crush the hopes of bandits and marauders. The town's failry decent fortifications are visibly old, but also obviously maintained semi-regularly. Its likly the local malishia or garrison are tasked with ocasional mantance of the towns defences.
Even the most brief look arround Mäpt Lo-zew has a good chance of putting a church or shrine into the center of your view. The town is most certainly a god fearing community. It’s also definitely a god loving community. THe streetcornors are occupied by preachers, with the occasional intersection playing host to an actually friendly debate relating to the merits of various gods. Even the less popular as well as the less politically loved gods seem to have a space in Mäpt Lo-zew, there’s even shrines to gods known to the region only through hearsay.
Civic Infrastructure
Mäpt Lo-zew has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Mäpt Lo-zew.
Mäpt Lo-zew has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Mäpt Lo-zew has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Mäpt Lo-zew has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Mäpt Lo-zew has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Mäpt Lo-zew's public wards, blessings, and other arcane systems.
Mäpt Lo-zew has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.
Mäpt Lo-zew has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Cultural Notes
There’s more than one leader in Mäpt Lo-zew, but at least some of them are at each other’s throats. It might be a conflict between formal leadership and informal authorities, or it could be a struggle among civil officials. Their interests might diverge sharply, or it could be a personal grudge that’s boiled over. Outside threats and internal problems are likely being ignored until the power struggle is resolved.
Mäpt Lo-zew's town hall was built using a different architectural style from the rest of the town. The style used which employed abundant symbolic geometry, using pure forms such as the circle and square, and plans are based on often symmetrical layouts featuring rectangular courtyards and halls. These structures were is decorated with carved stone or stucco reliefs and made use of colorful stone mosaics..
Due to the actions of local Kami, autumn is short in Mäpt Lo-zew.
The Guardian, Graven near Mäpt Lo-zew are known to be quite timid.
Mäpt Lo-zew's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves creating small tokens to channel Abjuration energies of tier 2 via proclamations.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 1
Farmers: 2
Farm Laborer: 8
Hunters: 3
Milk Maids: 2
Ranchers: 1
Ranch Hands: 2
Shepherds: 2
Farmland: 4175 m2
Cattle and Similar Creatures: 259
Poultry: 3108
Swine: 207
Sheep: 10
Goats: 2
Horses, Mounts, and Beasts of Burden: 103
Craftsmen
Arms and Toolmakers: 2
Blacksmiths: 2
Bookbinders: 1
Buckle-makers: 1
Cabinetmakers: 2
Candlemakers: 3
Carpenters: 3
Clothmakers: 2
Coach and Harness Makers: 1
Coopers: 2
Copper, Brass, Tin, Zinc, and Lead Workers: 1
Fabricworkers: 2
Farrier: 7
Glassworkers: 3
Gunsmiths: 2
Harness-Makers: 1
Hatters: 2
Jewelers: 1
Leatherwrights: 2
Locksmiths: 1
Matchstick makers: 1
Musical Instrument Makers: 1
Painters, Structures and Fixtures: 1
Paper Workers: 1
Plasterers: 1
Pursemakers: 1
Roofers: 1
Ropemakers: 1
Rugmakers: 1
Saddlers: 1
Scabbardmakers: 2
Scalemakers: 1
Sculptors, Structures and Fixtures: 1
Shoemakers: 1
Soap and Tallow Workers: 3
Tailors: 6
Tanners: 1
Upholsterers: 1
Watchmakers: 1
Weavers: 3
Merchants
Beer-Sellers: 1
Booksellers: 1
Butchers: 3
Chandlers: 2
Chicken Butchers: 2
Entrepreneurs: 1
Fine Clothiers: 2
Fishmongers: 2
Potion Sellers: 1
Resellers: 3
Spice Merchants: 1
Wine-sellers: 1
Wheelwright: 1
Service workers
Bakers: 6
Barbers: 4
Coachmen: 1
Cooks: 5
Doctors: 2
Gamekeepers: 1
Hairdressers: 3
Healers: 2
Housekeepers: 2
Housemaids: 5
House Stewards: 3
Inns: 1
Laundry maids: 1
Maidservants: 3
Nursery Maids: 2
Pastrycooks: 3
Restaurateur: 4
Tavern Keepers: 3
Specialized Laborer
Ashworkers: 1
Coal Heavers: 2
In-Town Couriers: 2
Long Haul Couriers: 2
Dockyard Workers: 2
Leech Collectors: 2
Millers: 2
Miners: 2
Oilmen and Polishers: 1
Postmen: 2
Pure Finder: 1
Skinners: 3
Tosher: 1
Warehousemen: 3
Watercarriers: 2
Watermen, Bargemen, etc.: 3
Skilled Laborers
Accountants: 1
Alchemist: 1
Clerk: 2
Educators: 2
Engineers: 1
Gardeners: 1
Plumbers: 1
Pharmacist: 1
Civil Servants
Bankers: 1
Civil Clerks: 2
Civic Iudex: 1
Exorcist: 2
Fixers: 1
Kami Clerk: 1
Landlords: 1
Lawyers: 1
Legend Keepers: 1
Militia Officers: 7
Monks, Monastic: 2
Monks, Civic: 3
Historian, Oral: 2
Historian, Textual: 1
Policemen, Sheriffs, etc.: 2
Priests: 3
Rangers: 1
Rat Catchers: 1
Scholars: 1
Spiritualist: 1
Storytellers: 3
Military Officers: 3
Cottage Industries
Brewers: 3
Comfort Services: 4
Enchanters: 1
Herbalists: 1
Jaminators: 3
Needleworkers: 3
Potters: 1
Preserve Makers: 2
Quilters: 1
Seamsters: 6
Spinners: 2
Tinker: 1
Weaver: 2
Artists
Actors: 1
Bards: 1
Dancers: 1
Glaziers: 1
Inlayers: 1
Musicians: 2
Playwrights: 1
Wood Carvers: 3
Writers: 3
Produce Industries
Butter Churners: 3
Canners: 2
Cheesmakers: 3
Millers: 2
Picklers: 1
Smokers: 1
Stockmakers: 1
Tobacconists: 1
Tallowmakers: 2
305 of Mäpt Lo-zew's population work within a Foundational Occupation.
20 work in Agriculture
71 work as Craftsmen
21 work as Merchants
51 work as Service Workers
31 work as General Laborers
10 work as Skilled Laborers
41 work as Civil Servants
30 work in Cottage Industries
14 work as Artists
16 work in Produce Industries
659 of Mäpt Lo-zew's population do not work in a formal occupation, but do contribute to the local economy. 72 (7%) are noncontributers.
Points of Interest
The center of Mäpt Lo-zew's town square was built around an ancient standing stone.
POI
History
In time immemorial, reportedly some time during the late 2nd century a most peculiar disaster struck Mäpt Lo-zew, causing great chunks of ice to fall from the sky. Mäpt Lo-zew lost 136 people, 274 livestock, and 61 buildings in the disaster.. The ice rain is generally remembered as the Hate Rain.